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Entry #11
NOTE: All information here is to be used in this guide only, unless otherwise stated.. Please contact me if you find any information stolen from here.
Welcome to the Medal Guide for Epic Battle Fantasy 2 (From this point, it will be referred to as EBF2, so you might want to get used to it). Now before we start, please check out HeavyTank's guide to get to know the character's abilities, as it is a great help for any newcomers to the series. To begin first off, we will be looking into the characters you will be playing as.
Matt
He is your classic fighter. His attacks are meant to do damage, with a couple of added benefits. Let's look into his attacks. All data will be done with a sword that has no damage increasing effects, enemy with no defense, attack never being leveled up, and no type bonuses.
Attack: Deals about 6,400 damage.
Defend: Decreases damage taken by a lot, exact value is not known
Bushido
-Revenge: Deals an amount of damage based on the health your character currently has. Exact value is unknown.
-Drain: Does about 1,800 to the enemy, and heals yourself for 1,800. Blood Blade increases the values to 6,000 and 2,500.
-Windslash: Hits all enemies for about 3,000. Swift Brand increases this to about 6,000.
-Quake: Hits one enemy for 5,000. Increases to 8,000 With Stone Edge.
-Iceberg: Hits one enemy for 8,500. Increases to 17,000 with Blizzard. Has about a 60% chance of hitting.
-Eruption: Hits on enemy for ????. Increases to ????? with Inferno.
-Unleash: See Unleash section
-Seiken: Hits one enemy for about 8,000. Increases to 12,000 with Heaven's Gate.
-Legend: Hits one enemy for 1,000 for 7 times. Last attack hits for 5,000 instead.
Unleash: This ability completely depends on what sword you have, so I'll be going into detail for each sword.
Heaven's Gate: Hits one enemy for 6,800. Blinds enemy.
Rune Blade: Hits one enemy for 3,800. Seals enemy.
Blood Blade: Hits one enemy for 4,000. Debuffs the enemy.
Stone Edge: Hits one enemy for 6,000. Decreases the enemy's defense.
Inferno: Hits one enemy for ????. Decreases enemy's magic defense.
Blizzard: Hits one enemy for 9,000. High chance to stun the enemy.
Black Fang: Hit one enemy for ????. Causes the enemy to have 5 stacks of poison (Or add 5 stacks if the enemy is already poisoned).
Swift Brand: Hits one enemy for 6,000. Decreases the enemy's attack.
Anarchy: Hits one enemy for 9,500. Debuffs the enemy.
Soul Eater: Hits one enemy for 27,000!(!!)
Razorback: Hits one enemy for 6,000. Decreases enemy's magic.
Limit Break: Hits one enemy for 6,000 5 times. In the event the enemy dies, the attack continues on the next enemy in line.
BESTIARY-------
Name: Kitten
Health: 5,000 (Note, with shield all damage is halved. A shield is removed after one attack)
Weaknesses: Poison, Fire
Immunities: None
Abilities:
Regular Stab: Hits one character for 1500
- Berserk stabbing: Hits one character repeatedly for 250 (First hit is for 450)
- Jump Stab: Hits one character for 3000
Name: Red Bee
Health: 17,000 (Note: Highly evasive. Expect about half of your attacks to connect)
Weaknesses: Fire, Thunder, Wind
Immunities: Poison
Abilities:
- Stab: Hits one character 3000
- Sound wave: Hits one character for 2000.
Name: Spikey(Sic)Moth
Health: 24,000
Weaknesses: Fire, Thunder, Wind
Immunities: Poison
Attacks:
- Stab: Hits one character for 3000
- Berserk Stab: Hits one character for ???? Repeatedly.
Name:Red Jelly
Health: 26,100
Weaknesses: Ice, Thunder
Immunities: Poison
Attacks:
-Stab: Hits one character for 3000.
-Poison Tears: Hit one character for 3000.
Name: Blue Jelly
Health: 30,600
Weaknesses: Ice, Earth
Immunities: Stun
Attacks:
-Lighting strike: Hit one character for 1800 twice.
-Stab: Hits one character for 3000.
Name: Glacier Eater
Health: 66,000
Weaknesses: Fire, Earth, Bomb
Immunities: None
Attacks:
-Head Stab: Hits one character for 4000.
-Withdraw attack: Hits both characters for 800, increases defenses to the maximum.
-Stomp: Hits both characters for 1000 twice.
-Ice Storm: Hits one character for 600 repeatedly. May freeze.
Name: Rock Eater
Health: 46462
Weaknesses: Ice, Earth, Water
Immunities: Blind
Attacks:
-Ram: Hits one character for 4000
-Stomp: Hits both characters for 1000 twice.
-Fire Storm: Hits both characters for 800 repeatedly.
BOSSES!
Name: Kitten Cart
Health: 75,000
Weaknesses: Poison, Fire
Immunities: None
Attacks:
Log Shoot: Hits one character for 4500. (On Epic, hits the same character for 2000 right afterwards.
- Cannon: Hits one character for 4000.
- Ram: Hits both characters for 4000.
- Bomb: Hits both characters for about 4000.
Name: Guardian
Health: 220,000
Weaknesses: Thunder, Bomb
Immunities: Poison
Attacks:
- Machine Gun: Hits both players for 700 repeatedly.
- Missile: Hits both players for 2500 3 times.
-Electricity arms: Hits one player for 2000, high stun rate.
-Regenerate: Revives and heals both arms to full, increases attack power.
Name: Sword Arm(?)
Health: ?????
Weakness: Thunder, Bomb
Immunities: All
Attacks:
-Regular Chainsaw: 7000 on one person
-Mega Chainsaw: 7000 on both (Note, only seems to be done on Epic mode)
Name: Guardian's Shield
Health: 20,000
Weakness: Thunder, Bomb
Immunities: All
Attacks:
-Stab: 2500 on one
(Note! While alive, damage to both Sword Arm and Guardian are halved)
Name: Giga Golem(Fire)
Health: 280,000
Weakness: Ice, Water, Bomb, Holy
Immunities: Blind, Stun, Poison
Attacks:
-Sword Crush: Hits one character for 7000
Name: Golem's Balls (Ice)
Health: 33000
Weakness: Fire, Bomb, Holy
Immunities: Blind, Poison
Attacks:
-Hit one person for 2100, may freeze.
MINIGAME--------
Now this minigame, although hard at first, is actually quite easy, but first a run down on the controls.
Left and right to move.
Down to attack
Up to jump.
Press up right after pushing down to use a spear attack with more range
Press down right jumping to use a sweeping attack hitting enemies below.
To get the first minigame medal, it is mostly luck after using what I call the sweeping strategy. This take advantage of how as soon as you kill and enemy or group of enemies, after a set time all of them respawn in roughly the same place.
Sweeping method: At first, kill all the enemies as soon as they spawn. Keeping doing this until large groups arrive, then just run forward, and take advantage of how you slide while attacking and keep using your regular attack in order to clear out the screen. Keep going from the left wall to the right wall to the left wall and repeat it while slicing the entire time. Once you figure out the pattern, you should get the achievements easily.
Now that we got the the main stragety we'll be using out of the way, we can begin the actually playing. Now first off, it's time to highlight the main two ways you'll be playing this: For money, and for Medals.
If you are playing for Money, it is best to be more defensive than offensive. in order to best accomplish this, use the ranged attack a lot, and whenever you see the ground shaking you should either run or jump away from it. Try to avoid going into dangerous situations, and remember that if you see a heart in a group of enemies, go for it, because if you get damaged you'll get the heart, and end up with no gain except about 2 seconds of invincibility, use it to clear out a large group of enemies.
If you are playing this for Medals, go all out. Use the sweeping method all the time, and kill everything quickly without a care for your life. Remember, you can always restart if you die with no penalty.
No on to the game modes...
Stage 1: Sweeping with the regular melee attack is fine. Normally enemy spawns.
Stage 2: Use the Sweeping strategy except with the ranged attack due to the larger amounts of enemies. If you can survive, it should be easier than Stage 1. Higher enemy spawn.
Survival: Now it is no longer about trying to get the money as quickly as possible, but rather trying to survive. Simply do what you would do on Stage 2, however every single time you get to under 3 hearts, stick to the side, and use the ranged attack to take out the enemies, but do NOT collect anything unless a heart drops in an area that is safe to reach. This is a tad harder than the other 2, but it still shouldn't be a problem
MEDALS-----
-There is a medal for killing each boss, you should have already gotten that one.
-Overkill: Deal 99,999 damage in one blow. Best to use the Soul Eater, and attack a spirit right after Nat's Limit break.
-Sword Master: Try out all swords. Even though you start with Heaven's Gate, you still need to switch to it again to get the medal. You don't have to attack or anything, you just have to get credit for switching to it. Best done on the first wave when there is only one kitten.
-Beast Master: Scan all foes.
-Max Radiation: Use the Ion summon, you get it once you beat Guardian.
-Invincible: Survive with 1 HP. Get the skill "Survivor" on Matt to get this easily.
-Noob: Kill yourself: Use Ion with low health on your characters. Easy enough.
-Minigamers 1-3: More detail in the Minigame section.
-Battle Cat: Summon NoLegs. You get this for getting NoLegs to use the bomb or sword attack, The easiest way to do this would be to get the "Battle Cat" ability.
-Oblivion: Get hit by a nuke. Ouch.
-____ Tier: Beat the game on the various difficulties. Not a problem.
-Double Nuke (REMOVED): On hard and Epic difficulty, there is a chance that the tank can summon 2 nukes at once. While I cannot get and confirmation, I assume that is how you get the medal.
HOW YOU CAN HELP!
Is some of my data skewed? Does an enemy have an attack not recorded here? If you see any errors, or notice an area missing information that you have, please just write in your comment! Remember, make sure all the data you find is in Epic mode, and to get the data while unbuffed for the best results.
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